Destroying this will usually also destroy a Longlegs wing motors. Sac of compressed air that causes a large explosion that damages anything nearby. ![]() The large antennae on it's head can be used to recruit nearby machines to defend itself. Propelling itself into the air, the Longleg dashes forward and slams into its foes for extra damage. Longlegs will use their powerful legs for kick attacks.Ī deafening explosion of compressed air the deals moderate damage and disorients its targets. Hunters are recommended to first disable the antennae from a stealthy vantage point, then target the concussion sac to deal massive damage and simultaneously disable the wings when it explodes. They often appear as solitary hunters or traveling in small groups with other herd-like units such as Broadheads or Striders. This large avian-esque machine is far more deadly than it looks. Override codes can be found in Cauldron SIGMA. Lancehorns can kick with both front and back legs.Ĭharges with its head down, the pointed drill bits on the Lancehorn's head strike for massive damage.ĭestroy these rear-mounted casks of Chilwater with a Freeze arrow to cause a massive blast of ice, freezing anything in the nearby area. It is recommended that hunters remove their head-mounted drill weapons before engaging in direct combat. Timid when surprised but aggressive when directly provoked, the Lancehorn is a surprisingly capable opponent. Strider overrides unlocked after defeating the first Corruptor at the end of The Womb of the Mountain. The fuel cannister mounted on it's back will ignite and trigger a large explosion when shot with a flaming arrow.ĭestroying this component will disable the machine's charge attack and deal minor damage. ![]() ![]() The Broadhead will charge towards an opponent, striking with it's horns to deal maximum damage. We recommend that hunters approach unseen and either eliminate or override while in stealth.īroadheads will buck and kick, striking wildly at any opponents that it may encounter. These powerful machines are found throughout the world, and are capable of both swift flight and powerful attacks. Weakness: Shock, Tear This component, when hit with shock arrows, will overload and explode, causing shock damage to anything around it.Ĭan be overridden with codes from Cauldron SIGMA Scrappers will engage in close-combat melees, using it's claws and buzzsaw-like mandibles.ĭestroying this device on the Scrapper's back will deal medium damage and disable it's scan function. Target the power cell near the Scrapper's rear to cause massive damage and stun nearby enemies, then use high-damage arrows or blasts to destroy the beast. In addition to being a formidable opponenet in direct combat, the Scrapper is equipped with a radar scanner that can detect hidden enemies from a distance. These dangerous machines can be found scavenging the wilds for machine parts both on their own or in packs. Watcher overrides unlocked after defeating the first Corruptor at the end of The Womb of the Mountain. A single Hunters Arrow shaft through the eye will disable standard Watchers, and two of them will defeat a Red Eye. The large eye in the center of the Watcher's "head" is it's most vulnerable point. The watcher triggers a burst of light and sound that blinds and deafens anyone nearby. The watcher launches itself at its target, delivering a powerful series of kicks as it moves through the air. Do your best to approach unseen, then use Hunter or Hardpoint arrows to down the Watcher Watchers patrol in groups of 2-4, both with machines and on their own. Their primary function is to guard more timid machines against attack. Watchers are the sentinels of the Machine beastiary.
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